- Mantis registeration form fails on android 2.3 inbuilt browser. The verification image doesnt show up.
- 9x9 failed to detect bulky 5 (and alot of liberties) as dead, scoring was all messed up etc, got wrong result. The game that failed scoring was played by ootakamoku 06:20am, 19.5.2012.
- When reviewing games, make the "next move" button huge. Or alternatively when clicking anywhere on the screen it will go to next move. In any case, that button is used probably 99% of the time so it deserves to be easy to click compared to other buttons.
- the challenges are nice, but it would be cooler if they would scale more with how difficult the computer opponent is. it feels like it levels out quit early on. last games on go beginner 9x9 seems only slightly less hard than go expert 9x9 levels.
- instead of levels, try to calibrate a rank for the challenges, so you have 15kyu challenge, 13kyu challenge, instead of just meaningless levels.
- maybe include handi games to make it more challenging?
- capture go is a is like 15kyu or something on my 1.2GHz dual core, dont know if its because of a bug or not.
- for 9x9 include a mode that advises the player, by showing reasonable choices.
- if the backend server is public one like pachi, please mention it somewhere, if not, kudos for writing a reasonably good bot (for 9x9).
Rambling.
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- Posts: 4
- Joined: Sat May 19, 2012 8:38 am
Re: Rambling.
Nevermind about the handis suggestions, seems its already implemented.
Was tough clearing the expert level 5 on 9x9.
Was tough clearing the expert level 5 on 9x9.
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- Posts: 4
- Joined: Sat May 19, 2012 8:38 am
Re: Rambling.
- Less of a grind in the levels would be nice, especially 19x19 as they are quite long.
- automatic unzoom after move played.
- automatic unzoom after move played.
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- Posts: 4
- Joined: Sat May 19, 2012 8:38 am
Re: Rambling.
- Less of a grind in the levels would be nice, especially 19x19 as they are quite long.
- automatic unzoom after move played.
- automatic unzoom after move played.